Last edited by Robicus
on October 28, 2026 at 08:44 PM
Friday, October 28th - Happy Halloween!
Help Faelan with his delusional state
- There's a 3-part Halloween quest that kicks off with Faelan, who, well, is under the influence of his mushrooms again
- You must be at least level 15 and have completed Faelan's previous quests to participate
- There's new Chimefall Booster Card Packs that you can earn (more on that below!)
Chimefall Booster Packs
- Chimefall cards can now be additionally obtained by collecting "Booster Pack" items
- Upon "using" the item to open the pack, you'll get 3 random cards from the pack
- Packs have several different cards of varying rarity - try to collect them all!
- There's 13 cards total in the Halloween-themed card pack that is part of the aforementioned quest
Other stuff
- There's a new visual indicator that reads "Choices" on top of NPC icons when that NPC has branching dialogue, the ones that offer you different response choices
- The Verella Jungle Tree of Life quest has been cleaned up
- The drop rate for the Spirit Blooms have been increased
- 20+ new Chimefall cards added, as the result of the new Halloween booster pack and other existing mobs that didn't have cards
Friday, October 16th - Updates
Procedurally generated dungeons
- XP was re-factored for the bosses that appear in the dungeons (they now reward much more POD than before :P)
- Mobs will no longer drop loot (from the regular monsters they are modeled from), this includes Chimefall cards
- Kill-to-pass (KTP) rooms now have more variance for the amount of mobs that will appear
- You will now always exit to the same location you were when starting the dungeon
Chronoknot's Arena Challenge
- Can now only be started once per hour (it was too gratuitous effectively allowing players to speed run boss runs)
- You must also have first completed "The Champion's Ring II" quest before being able to start the challenge
Thursday, October 15th - Updates
New maps available
- You can now unlock the area maps for Shattered Peaks, Mirror Depths, Verella Jungle and Wildsong Canopy
UX - Mini-map
- While having the mini-map popped out, it now auto-centers while you move
Monster balancing + behaviors
- Doomsbride, the Imprisoned Wraith, has been adjusted such that is still difficult, but solo-able by high levels (which is important for farming a critical crafting resource)
- Similarly to Silvanshade, monsters can now systematically be set to spawn either at day, night, or both (which will play into this year's Halloween quest ;))
Ethereal Shards
- Ethereal Shards, obtained from The Corrupted Oracle, can now be used to increase the rarity of any item by +1
Fortune Spinner
- More balancing adjustments to the slot machine mini-game, and Cadence has been replaced within the village in Skyborne Isles
Friday, October 9th - Open Beta - Weekend #2!
Crafting enhancements
- 6 new high-end, level 28 weapons can be crafted from the Strange Traveler who resides in Saltwind Harbor
- Harvesting various crafting materials is now the result of landing 3 well-timed "strikes", which is initiated when "attacking" a resource mob
Fortune Spinner (gambling mini-game)
- You can no longer wager ethereal coins (a now deprecated account-wide special currency)
- Payout multipliers have been slightly adjusted across the board
- Net gold earned through gambling is now tracked correctly with regards to the "Gold Earned" part of the leaderboard
UX
- The inventory panel will now always be on top of the quests and map modals (which is helpful when organizing custom UX layouts)
Monday, October 5th - Open Beta - Post Launch Fixes
Additional updates
- A new hidden room exists within of the buildings inside the village that exists within Skyborne. Can you find it? If so, you'll be introduced to Cadence and her mischievous ways (and then will be able to play the gambling mini-game)
- Bard's gloves, boots, and a ring drop have been added
- Voidcaller's boots added as a drop in Skyborne
General Bug fixes
- Fixed an issue where certain quest items weren't progressing quest status. This was a pretty narrow bug but it affected one of the main level 20+ story quests
- Removed the Peculiar Pumpkins that were still in the world from an old event
- Oathkeeper's level 10 passive, Righteous Fervor, now appropriately negates incoming debuffs from monsters (it was only working for PVP previously)
Chaos Dungeon
- Instanced Chaos Monsters for Player A no longer mistakenly attack Player B
- Special "key" items in Chaos Dungeon are now correctly destroyed on use
- Special potions (like the ones obtained in the Chaos Dungeon) no longer increment the potion count that appears in the action bar
- Drinking a potion that takes life away now reflects the appropriate text in chat
Saturday, October 3rd - Open Beta - First Weekend Patches
Additional updates
- Healing/mana potion prices have been adjusted through several areas
- Rogue's bleed DOT from Crimson Cut has been adjusted
- Damage done to crafting resources no longer count on the damage leaderboard
Bug fixes
- Fixed an issue where you were no longer able to browse custom portraits (to be bought with Chaos Tokens) after already having one
- Fixed an issue with the event modal persisting and showing on login
Friday, October 2nd 2026 - Open Beta is here!
Recent hotfixes based on initial feedback
- The hover-over tooltip when comparing items now includes the required item level
- Using a map item now instantly unlocks the map, no need to move to then see the unlock icon appear on the mini-map
- Clicking stylized command keywords in the room descriptions now auto-executes the command
- The leaderboard's gold section now includes total gold on hand + vaulted (in addition to the existing total accumulated over time)
- Drop rates have been further adjusted across Enchanted Grove, Muskwood Forest, Skyborne Isles, and Chronoknots